Storytelling for 360 Media


With new emerging platforms today (and the general evolution of new media) we now find ourselves with some interesting narrative challenges.

Specifically, of note; 360 video or virtual reality experiences where your viewer has a choice of what they want to focus on. Experiencing a 360 video can be stunning to the viewer, but telling a story with the medium can be a challenge. There are many ways to tell a story and we are entering a new evolution of what that means with 360 video and the VR world.

So how can we evolve from our current storytelling paradigm into a 360 medium?

Read more

Story Design – Story Flow Using Adobe XD

As I develop another story for a VR series I’ve been experimenting in various ways of mapping episodic storylines. Typically, I use post-its on a board, but that works best for feature film length projects. I’ve also used mind mapping software, but this time I wanted to try something new.

Read more

Story & Editorial Project: IDEOCookstove Initiative


Job: Editing, color correction, music/sound mix

……….. worked with the Global Alliance for Clean Cookstoves to identify opportunities to increase demand for clean cookstoves in Tanzania and beyond.

This is a video that I cut together from video supplied by IDEO. Working with the writer I crafted a film would show what the day-to-day lives of women in Tanzania using cookstoves actually looked like.

My 3 Act Map

As I write, I look over old materials and review the many ways of building a story. Here is one of my old diagrams that I made compiling some things I’ve learned. It’s labeled Aristotelian Arc only in that it has 3 acts, and it is designed to tell a story where the protagonist becomes whole through the plot. I look at this map when I write a script or a video game. By all means this is only a framework and not created as an absolute.

Screenwriting Expo 5

Lots of things happening; got a new camera; outlining my Fuel & Fire graphic novel, and I just got back from 3 days of the Screenwriting Expo.

I have gone to Expo 3 and found it a pretty fun event. This year Pixar had a full day of speaking, and it was amazing. A list of what of talks I attended:

  • Creating Worlds, Not Just Stories – Rockne S. O’Bannon
  • Lunch Speaker – David Rambo
  • Marketing Yourself and Your Script – Philippa Burgess
  • Writing Horror – Dan O’Bannon
  • Guest of Honor – Oliver Stone
  • Beyond the Hero’s Journey – Pamela Jaye Smith
  • Pixar Storytelling – Andrew Stanton
  • Endings: The Good, The Bad, & The Insanely Great – Michael Arndt
  • The Writer/Director Relationship at Pixar – Stanton, Gerson, Reynolds, Unkrich, Arndt, Chapman, Mecchi, Murray, Rydstrom.
  • Trust the Process – Andrews, Capobianco, Del Carmen, Katz
  • Creating the Incredibles – Brad Bird, Mark Andrews
  • Picture the Deal – Philippa Burgess
  • Personal, Passionate Pitch – Coleman, Murray
  • Saleable & Commercial Scripts – Victoria Wisdom

Except for a few items all of the talks were a amazing. I managed to avoid all the speakers that had a book to sell and only use the event to say, “It’s all in my book, buy it and find out.” My primary focus was to find the speakers that had done the work of writing, not just writing books, and were not script consultants. No offense to the consultants, they can provide a valuable service, but I wanted to hear from the front lines. I picked some great ones. Worth every penny.

I didn’t do any pitches this year; that’s something I plan on next year.

Okay, that’s all I’m going to write since I should do more writing; rather than writing about writing.